We’re not trying to be cagey with iPhone info about our apps - there still are a lot of unknowns. We hope we’ll have eWallet in the iPhone App store Friday, but we haven’t yet seen confirmation of that. We want to send reviewers copies as soon as we can, but we’re not quite sure when the mechanisms will be in place. We’re not sure if we’ll have a way to give existing users a discount on the iPhone purchases, but we do have a plan in place to be sure they’re taken care of.
Sorry! We wish we had more definite info as much as anyone does! It all looks very exciting from the previews (here’s one), but we’re still a little in the dark.
And, on a non-iPhone topic, today’s funniest mobile-related headine was: Former Virgin And NBC Exec Turns VC. MocoNews is my favorite source for info, Tricia Duryee’s articles are great, and I know what the headline meant, but maybe “Former NBC and Virgin Exec” would have been a better choice.
With the (predicted) AppStore release date swiftly approaching, I wanted to take a second to give you a sneak peak at eWallet for iPhone. I am extremely excited about this application. It looks great, it’s easy to use, and while we’ve captured the iPhone feel it is in every way the eWallet software you’ve come to know and love.
Of course this will generate the usual question:
“When will it be released?”
We hope to see it available in the AppStore around the time that the AppStore goes live but we don’t know exactly when eWallet will be available. First, as far as I understand it, no one is 100% sure when the AppStore will go live. Second, we don’t have control over the process used to post applications. We send Apple the application, they look it over, decide if it is “fit for the AppStore” and then put the application out there for the public. This whole process happens according to Apple’s timetable.
What I can tell you is that we have a finished product (I’ve been using it on my own iPhone for some time now) and we’re ready to roll as soon as Apple gives us the go ahead! So watch this space! We’ll definitely make some noise the minute the software is available!
Click on any thumbnail below to see the full image!
More and more of the analysts and commentators are starting to realize predict that the coming iPhone Application Store will be as revolutionary for third-party software sales as the iPhone has been for smartphones.
Despite the analysts’ bad track record for mobile market predictions in general, I think they’re right about this one. There will be a huge advantage to having the App Store on the device, supported by the maker of the device and the OS.
Microsoft and Palm have been missing this for years. They’ve relied completely on third-party stores. There’s been no major advertising of the availability of software for Palm or Windows Mobile phones. There’s been very little promotional activity, and not much effort to raise users’ awareness of the fact that they can buy software.
Apple’s already changed this, and the store’s still 3 weeks away. Friends and relatives who have had only the vaguest idea what we do are asking whether our software will run on the iPhone. Articles about third-party software for the iPhone turn up regularly in my tech and business news feeds. There’s a link to App Store info on the front page of iphone.com. Major companies, including eBay, Electronic Arts, and Sega, have already announced and demonstrated their iPhone apps.
It’s going to be a whole new world for mobile software developers. Our biggest problem has always been that people just don’t know they can add software to their PDAs and smartphones. I’m convinced that Apple will solve this for us.
I know this does’t mean that our jobs will suddenly get easy - they won’t. There will be a lot more competition. It’s a very new market for us. And there are a huge number of open issues about the App Store, beginning with whether our apps will even get into it. Trial versions, upgrades, user info for support: it’s pretty clear that Apple hasn’t given any of these much time yet.
But I’m still optimistic that Apple’s monopoly on third-party distribution will be better for developers than the current mobile software distribution oligopoly. No matter how much I like some of the distributors, they’re not doing, and never have done, what the mobile market needs. And neither have the mobile hardware and operating system OEMs. Apple may end up helping them all as well - just raising user awareness of the availability of add-on software might improve software sales on other mobile platforms as well. But I’d bet that the distributors who haven’t already thrown in the towel are pretty nervous right now. Apple’s marketing, combined with the fact that they’re behind the software store, the OS and the hardware, is going to be very powerful.
I know there’s a lot of disagreement among developers about this, and I admit I’m uncomfortable with the idea that without Apple’s approval, we literally won’t be able to sell software for the iPhone. But the mobile software market badly needs a big change. I don’t know where we’ll be a year from now, but I’m pretty sure it will be a very different place. I’m all in favor of that.
And here are a few articles of the articles from this morning and last week:
*oligopoly: a market condition in which sellers are so few that the actions of any one of them will materially affect price and have a measurable impact on competitors
Yes, the iPod Touch is very easy to use right out of the box. But I’ve been frustrated, both by the on-screen keyboard and by using it as an mp3 player while I was walking. And I thought - it’s supposed to be easy to use; I must be missing something. So I poked around, and found some slightly hidden features that really helped.
I figured everyone else knew these already, so wasn’t going to publish them, but it turned out that wasn’t true, at least around here. So in case anyone else might benefit from them, here are the 6 most useful things I’ve learned about using an iPhone or iPod Touch. In the tradition of top 10 lists everywhere, they’re in reverse order, so you might want to read bottom-up if you’re impatient.
Update: the 2.0 version of the iPhone and iPod Touch software changed some of these. I’ve made a few changes, below. And I’ve put all the tips here, as well, which I may be a little better about maintaining.
6 - Hold and double-tap gestures are recognized and useful in several places. I won’t list them here, but try holding your finger, or double-tapping, on a screen where you want more options. For example, holding the N on the keyboard gives you Ń and Ñ as well as N. On iPhone and iPod Touch 2.0, holding the .COM key gives you .NET and .ORG options, though not on the earlier OS. It’s probably worth upgrading just for that. And I believe that holding down the period key when entering an email address also gives you those options, but I can’t verify that until my iPod Touch comes back.
5 - Tapping space twice in a row on the main keyboard will put “. " (that is, period space) into your input.
4 - If you’re frustrated because your VOIP voice messages show up as .WAV files in your email, and your iPod touch can’t play them, you can send them through iphoneconvert, and you’ll be able to hear them right on your iPod touch. OR get the iPhone 2.0 software upgrade, and they’ll play automatically.
3 - To quickly add a punctuation or number key without changing keyboards, tapping the key, and changing back, you can instead drag your finger from the .?123 key to the key you want. This will insert that character, and change the keyboard right back to the alpha keyboard. Also, tapping the space key after most characters on the punctuation/number keyboard will send you directly back to the alpha keyboard as well.
2 - If you’ve having trouble getting the screen to change orientation, be sure you’re holding your iPhone perpendicular to the ground, rather than flat. That one’s saving me 3 or 4 swear words a day. Thanks, Marc.
1 - Double-clicking the Home button on an iPod Touch brings up a music controller, with volume, play/pause, next and previous buttons, that you can use without unlocking the device. This is extremely useful - it means I don’t have to turn it on, unlock it, and wiggle it until the screen is vertical just to change the volume or skip a song. I realize it’s less useful on the iPhones (it does work on the iPhone too, but only when you’re playing music; otherwise it brings up Contacts), that have hardware controls for music, but for me, it fixes what had been my biggest frustration about using the iPod Touch for mp3s.
Except for the one about how to hold the Touch to get the screen to change, these were all published on the internet, so many thanks to everyone who put them up originally.
Cleaning out my Big Drawer of Geeky T-Shirts (the new one that came out of my recent Google visit just refused to fit), I ran across my original Newton Developers’ Conference t-shirt. I’m pretty sure there was only the one conference, and yes, I was there. As the shirt says:
A smart step for Newton.
A giant leap in technology.
And a long time ago.
I think that if Apple pulls off the iPhone/iPod Touch third-party apps the way they might (and I know that’s an “if”, not a given), they’ll do what they tried to do 15 years ago with the Newton - make a PDA that’s really mainstream. And, no,
I don’t think that exists right now. I see a lot of people with some kind of mobile device, but as far as I can tell, they’re primarily checking email, messages and websites. The majority of mobile users aren’t using most of the features, capacity and power of their devices.
What’s different? Quite a bit, including how much better technology is now than 15 years ago, and that the market’s in a very different state. Michael Mace wrote, several weeks ago: that
An elegant business model paired with mediocre technology beats an elegant technology paired with a mediocre business model.
and I think that the difference between the way Newton and iPhone hit the streets is a great illustration of that.
Apple’s learned a lot. I say: good for them. Many companies don’t. Here’s one opinion of the mistakes Apple made with Newton, and the critical difference between what they did then and what they do now.
Now if they could only make the iPhone commercials as good as the oldNewtonones (those are 3 separate links) were.
Yep, as you have already heard, Ilium Software is definitely supporting the iPhone. In fact we’ve planned to support it for quite some time, but until the SDK went public we wanted to keep it quiet. As I mentioned over at JustAnotheriPhoneBlog, we actually started work on eWallet for iPhone earlier this year and have made significant progress. It’s a very exciting opportunity for us because we’re big fans of the iPhone. We feel that Apple really “got it right” in their design and user interface and the SDK announcement proves that they’ve followed the same philosophy when it comes to the support of 3rd party applications.
With that said, I’d like to take a minute just to answer some of the questions we’ve been getting about the iPhone and our support of it.
1. Will you still support Windows Mobile?
Absolutely. Just because we believe in the iPhone doesn’t mean we’ve lost faith in Windows Mobile. Windows Mobile does a lot of things really well, and it offers users a lot of flexibility. It’s an excellent platform and you will continue to see Ilium Software’s products developed for Windows Mobile.
2. What does this mean for the eWallet Companion web application? Nothing will change here either. We’ve had a fantastic response to the web application and the philosophy that drove us to develop the eWallet Companion remains true. People aren’t content to wait until they are sitting in front of the “correct device” to get to their information. People want their information available all the time, wherever they go, regardless of the device they have in front of them. The eWallet Companion does exactly this and for that reason we fully intend to continue supporting its development.
3. Will you be developing ListPro, NewsBreak, DockWare, etc. for iPhone?
We’re definitely developing eWallet for iPhone. As for the others, I’d say “don’t be surprised if you see a strong and wide-ranging iPhone offering from Ilium Software.” We’ve got a lot of great applications and we think all of them would make fantastic iPhone products.
4. Will you make a Mac version?
I’m not allowed to give you a definite answer on that one yet, but as some technical types might already know, the iPhone and the Mac run very similar software. I’ll leave it at that for now. :)
5. What about the Touch?
At this point I see no reason why we won’t offer our applications on both the Touch as well as the iPhone.
6. When will it be available? We expect to have eWallet for iPhone ready for you when the App Store goes live in June.
7. Will you let me know when you have iPhone software? Absolutely! Just fill out this form to let us know that you’d like to be notified when we have an iPhone version of the software.
Thanks to everyone for their interest! We’ve been getting lots of emails asking us about this and its very exciting to know that as you guys move to new devices you want us to come along! We’ll do everything we can to make sure that we’ll always be there to help you find and organize your most important information!